Don't Hit The W.A.L.L.
Push your luck. Race your sled. Don't hit the wall.
Meet Arlo
He's the wall.
He's watching.
And he's not moving.
Arlo reacts to everything you do — and he has opinions about all of it.
The many moods of Arlo
Happy
Taunting
Laughing
Angry
The Game
Every run could be your last.
Race rocket sleds down a 10,000-foot track. Roll dice. Play cards. Bail out before you hit the wall — or push your luck for a bigger score.
The W.A.L.L. is watching. It laughs when you crash. It taunts when you bail. And it never, ever moves out of the way.
Play a card
Boost your sled, sabotage an opponent, or change the wall distance. 17 card types, endless chaos.
Roll the dice
5 dice, each worth up to 1,000 feet. Roll high and you're flying. Roll past the wall and you're done.
Bail or push
Lock in your score and live to race again — or keep going and risk everything for Nerves of Steel.
The Cards
17 ways to mess with the rest.
Quantum Tunnel, Abort, Alien Crystal, Mirage — game-changing power cards.
Force opponents out. Molten Platypus, Giant Ants, UFO — 8 ways to ruin someone's day.
Turbo Charger, Greased Track, Compound X134 — add dice to your roll.
Fouled Spark Plugs, Bad Fuel, Flame Out — strip dice from your rivals.
Editions
Two ways to play at the table.
Deluxe Edition
2-6 players. The complete W.A.L.L. experience.
- 56-card deck
- Score track board
- 6 player tokens
- 6 sets of custom dice
- Score tracking chits
- Rulebook
Travel Edition
2-4 players. Take the risk anywhere.
- 56-card deck
- 1 set of custom dice
- Rulebook
- Quick-start rules card
Play Online
Don't Hit The W.A.L.L. Online
The full game — online. Real-time multiplayer. 3D rocket sleds. Arlo watches your every move.
Beta Version
Get In Touch
Ready to race?
Retailer, press, or just a fan of crashing rocket sleds.
hello@opaldragonfly.com